远古哨兵:图鉴直接答案

远古哨兵在月光地区图鉴中标为Boss。基础面板显示等级 12+、330 HP、攻击力 28、磁力 31、防御力 25、速度 12。

可在 Bosses 头目总页按地区查找此条目。

图鉴基础面板;不与实战缩放后的等级/血量合并。
图鉴字段界面值
等级12+
生命值330
攻击力28
磁力(UI 标签)31
防御力25
速度12

抗性、弱点与招式原文

只列图鉴实际显示的抗性行;未列出的属性不补成 0%。招式名按截图中的界面语言保留。

界面列出的抗性/弱点
ARMOR +15%
MAGIC WEAK 15%
FIRE +10%
FROST WEAK 10%
NATURE +30%
Guard 文字是图鉴提示,不是已实测闪避或 Guard 的结果。
招式界面原文难度提示
PRISM BLAST图鉴提示:梦魇不可闪避,需 Guard
哨兵之刃该招式未显示梦魇 Guard 提示
LOCKDOWN该招式未显示梦魇 Guard 提示

普通、困难与梦魇掉落

物品行掉率与随机装备的稀有度抽取分开。数量不代表保证获得;特殊形态及难度限定条件保留在对应物品行。

本表也记录 Potion 奖励;可查看药水指南了解药水使用规则。

每个概率按图鉴“每个英雄、每次击杀时获得的机会”记录。金币/XP 是界面约数,不是保证实得;金币行注明会随等级与难度增长。难度截图没有显示变更时,仅在普通截图已显示同一行的前提下按用户确认规则继承普通值。—、基础截图缺行或截断文字不改写成 0。
物品(UI 原文)分类普通数量/约数普通概率困难数量/约数困难概率梦魇数量/约数梦魇概率特殊条件
黄金奖励about 90Not displayedabout 90 (same as Normal; user-confirmed capture rule)Not displayedabout 90 (same as Normal; user-confirmed capture rule)Not displayed黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。
XP奖励about 230Not displayedabout 230 (same as Normal; user-confirmed capture rule)Not displayedabout 230 (same as Normal; user-confirmed capture rule)Not displayed界面 about 约数。
Potion奖励1-265%1-2 (same as Normal; user-confirmed capture rule)65% (same as Normal; user-confirmed capture rule)1-2 (same as Normal; user-confirmed capture rule)65% (same as Normal; user-confirmed capture rule)数量按UI:1-2
符文石碎片材料2-480%2-4 (same as Normal; user-confirmed capture rule)80% (same as Normal; user-confirmed capture rule)2-4 (same as Normal; user-confirmed capture rule)80% (same as Normal; user-confirmed capture rule)No extra condition shown
骷髅法杖蓝图蓝图(界面归入材料)112%1 (same as Normal; user-confirmed capture rule)12% (same as Normal; user-confirmed capture rule)1 (same as Normal; user-confirmed capture rule)12% (same as Normal; user-confirmed capture rule)No extra condition shown
英雄之剑蓝图蓝图(界面归入材料)Not displayed12%Not displayed12% (same as Normal; user-confirmed capture rule)Not displayed12% (same as Normal; user-confirmed capture rule)No extra condition shown
随机装备部件装备Not displayed100%Not displayed100% (same as Normal; user-confirmed capture rule)Not displayed100% (same as Normal; user-confirmed capture rule)数量未明确显示;概率和装备池分开。
月光项圈地区独特Not displayed2.0%Not displayed2.4%Not displayed2.8%Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。
Sentinel Eye标志装备Not displayed35%Not displayed35%Not displayed35%Epic, 8.0% Legendary;35%为物品行概率,8.0%为稀有度说明。
棱镜核心独特Not displayed6.0%Not displayed7.2%Not displayed8.4%25% Legendary, else Epic;不与行概率相加。
哨兵棱镜NIGHTMARE + TORMENTNot displayedNot displayedNot displayedNot displayedNot displayed12%Special difficulty/form row; “—” is not zero; 当前标签显示 —;说明 NIGHTMARE 12%, TORMENT 5.0% · enraged form;—不是0%。; enraged form, always Secret · 5.0% in Torment
Mythic winged armor神话级Not displayed4.0%Not displayed5.0%Not displayed6.0%any mythic set piece · 20% Secret · 5.0% in Torment;不把20% Secret当总掉率。

随机装备稀有度池

此池是随机装备部件物品行之后的品质分布;截图边缘截断的标签或百分比保持未知。

装备稀有度池与“随机装备部件”物品行概率分开。按界面原样记录;含取整的百分比不强行凑满 100%。
稀有度标签普通困难梦魇证据/限制
Common15%15% (same as Normal)15% (same as Normal)Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Uncommon38%38% (same as Normal)38% (same as Normal)Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Rare32%32% (same as Normal)32% (same as Normal)Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Epic14%14% (same as Normal)14% (same as Normal)Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Legendary1.5%1.5% (same as Normal)1.5% (same as Normal)Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.

已拍路线与战斗开场

一张独立路线截图把远古哨兵列在月光地区第 4/10 章的普通路线,并显示旅程 13/14;另一张战斗开场显示 49 级、3,723/3,723 HP,但未显示该场难度。

开场画面显示玩家 528/862 HP、EN 2/12,可选 Attack、Skills、Scrolls、Guard。实机截图没有证明招式结果、Guard 结果、击败或奖励。