Ancient Sentinel is a boss in Moonrise; the Bestiary lists level 12+ and 330 HP. This page transcribes its move labels and difficulty drops. Gold/XP are approximate interface values, and a Nightmare Guard prompt is an encyclopedia instruction rather than a verified fight result.
Quick Guide
- Area: Moonrise; type: Boss.
- Base Bestiary panel: level 12+, 330 HP.
- Compare each item’s quantity and per-kill chance across Normal, Hard and Nightmare.
- Read rare-form notes separately; a Bestiary Guard prompt is not a tested combat result.

On this page
- Bestiary area
- Moonrise
- Bestiary type
- Boss
- Bestiary level
- 12+
- Bestiary HP
- 330
Ancient Sentinel: direct Bestiary answer
Ancient Sentinel is listed in Moonrise as a Boss. The Bestiary base panel shows level 12+, 330 HP, attack 28, Magic 31, defense 25 and speed 12.
Find this entry in the Bosses hub.
| Bestiary field | Displayed value |
|---|---|
| Level | 12+ |
| HP | 330 |
| Attack | 28 |
| Magic (UI: 磁力) | 31 |
| Defense | 25 |
| Speed | 12 |
Resistances, weaknesses and move labels
Only resistance lines shown in the Bestiary are listed; an absent line is not treated as 0%. Move names are kept in the captured UI language.
| Listed resistance / weakness |
|---|
| ARMOR +15% |
| MAGIC WEAK 15% |
| FIRE +10% |
| FROST WEAK 10% |
| NATURE +30% |
| Move label as shown | Difficulty instruction |
|---|---|
| PRISM BLAST | Bestiary prompt: Nightmare can’t dodge — guard it |
| 哨兵之刃 (Chinese UI text; English name not shown) | No Nightmare Guard prompt shown for this move |
| LOCKDOWN | No Nightmare Guard prompt shown for this move |
Normal, Hard and Nightmare drops
The item chance is distinct from any rarity roll shown for random gear. A row may show quantity without a guaranteed reward; special forms and difficulty-only conditions stay attached to their own item.
For the Potion rewards shown here, see the Potions guide for use details.
| Item (UI label) | Category | Normal qty / estimate | Normal chance | Hard qty / estimate | Hard chance | Nightmare qty / estimate | Nightmare chance | Special condition |
|---|---|---|---|---|---|---|---|---|
| 黄金 | 奖励 | about 90 | Not displayed | about 90 (same as Normal; user-confirmed capture rule) | Not displayed | about 90 (same as Normal; user-confirmed capture rule) | Not displayed | 黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。 |
| XP | 奖励 | about 230 | Not displayed | about 230 (same as Normal; user-confirmed capture rule) | Not displayed | about 230 (same as Normal; user-confirmed capture rule) | Not displayed | 界面 about 约数。 |
| Potion | 奖励 | 1-2 | 65% | 1-2 (same as Normal; user-confirmed capture rule) | 65% (same as Normal; user-confirmed capture rule) | 1-2 (same as Normal; user-confirmed capture rule) | 65% (same as Normal; user-confirmed capture rule) | 数量按UI:1-2 |
| 符文石碎片 | 材料 | 2-4 | 80% | 2-4 (same as Normal; user-confirmed capture rule) | 80% (same as Normal; user-confirmed capture rule) | 2-4 (same as Normal; user-confirmed capture rule) | 80% (same as Normal; user-confirmed capture rule) | No extra condition shown |
| 骷髅法杖蓝图 | 蓝图(界面归入材料) | 1 | 12% | 1 (same as Normal; user-confirmed capture rule) | 12% (same as Normal; user-confirmed capture rule) | 1 (same as Normal; user-confirmed capture rule) | 12% (same as Normal; user-confirmed capture rule) | No extra condition shown |
| 英雄之剑蓝图 | 蓝图(界面归入材料) | Not displayed | 12% | Not displayed | 12% (same as Normal; user-confirmed capture rule) | Not displayed | 12% (same as Normal; user-confirmed capture rule) | No extra condition shown |
| 随机装备部件 | 装备 | Not displayed | 100% | Not displayed | 100% (same as Normal; user-confirmed capture rule) | Not displayed | 100% (same as Normal; user-confirmed capture rule) | 数量未明确显示;概率和装备池分开。 |
| 月光项圈 | 地区独特 | Not displayed | 2.0% | Not displayed | 2.4% | Not displayed | 2.8% | Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。 |
| Sentinel Eye | 标志装备 | Not displayed | 35% | Not displayed | 35% | Not displayed | 35% | Epic, 8.0% Legendary;35%为物品行概率,8.0%为稀有度说明。 |
| 棱镜核心 | 独特 | Not displayed | 6.0% | Not displayed | 7.2% | Not displayed | 8.4% | 25% Legendary, else Epic;不与行概率相加。 |
| 哨兵棱镜 | NIGHTMARE + TORMENT | Not displayed | Not displayed | Not displayed | Not displayed | Not displayed | 12% | Special difficulty/form row; “—” is not zero; 当前标签显示 —;说明 NIGHTMARE 12%, TORMENT 5.0% · enraged form;—不是0%。; enraged form, always Secret · 5.0% in Torment |
| Mythic winged armor | 神话级 | Not displayed | 4.0% | Not displayed | 5.0% | Not displayed | 6.0% | any mythic set piece · 20% Secret · 5.0% in Torment;不把20% Secret当总掉率。 |
Random equipment rarity pool
This pool applies after the separate random-equipment item chance. Any label or percentage cut off at the edge of the screenshot remains unknown.
| Rarity label | Normal | Hard | Nightmare | Evidence / limit |
|---|---|---|---|---|
| Common | 15% | 15% (same as Normal) | 15% (same as Normal) | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Uncommon | 38% | 38% (same as Normal) | 38% (same as Normal) | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Rare | 32% | 32% (same as Normal) | 32% (same as Normal) | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Epic | 14% | 14% (same as Normal) | 14% (same as Normal) | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Legendary | 1.5% | 1.5% (same as Normal) | 1.5% (same as Normal) | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
Captured route and battle opening
One separate Normal route screen places Ancient Sentinel at Chapter 4/10 in Moonrise; it also shows Journey 13/14. A later battle opening shows level 49 and 3,723/3,723 HP, but that screenshot does not identify its difficulty.
The opening frame shows the player at 528/862 HP and EN 2/12 with Attack, Skills, Scrolls and Guard available. No move outcome, Guard result, defeat or reward is established by these five live screenshots.
Sources
Reviewed:
In-game Bestiary captures; batch date 2026-10-14; game build unknown
Transcribed from the archived Bestiary screenshots IMG-088, IMG-089, IMG-090, IMG-091, IMG-092. Difficulty cells not reshot as differences inherit the Normal baseline under the user's capture confirmation; no data is inferred from truncated text. Capture batch 2026-10-14; game build unknown.