Pixel Lineage super classes: find the Trainer’s Shrine

During a Dungeon run, select the Forgotten Dojo route event labeled Trainer’s Shrine. The supplied Warrior screen offers “Choose your super class” and a separate Train Instead option. Open the choice to inspect Berserk, Sentinel and Greatsword before committing to a path.

The shown run is Normal with a level-21 Warrior. That is the captured character state, not a minimum-level requirement or proof that the event always appears on a particular floor. If the route card is absent, continue evaluating the available cards; no reliable reset method or guaranteed event schedule is established by these captures.

OyO explains the shrine progression in the linked video, but the corresponding scene shows the castle while he speaks. The separate player screenshot above is the actual entry-menu evidence. Keep the starting class, the trainer choice and the later Ultra step as different stages.

Normal Dungeon trainer event offering Berserk, Sentinel and Greatsword or Train Instead for 160 XP
Forgotten Dojo super-class entry

Preview the moves before “one path, for good”

Browse the choices with A/D or arrow keys and read the move previews. The selection menu says “one path, for good.” Use the displayed confirmation button or Enter only after deciding, and use Later if you want to leave the preview without taking that path.

Train Instead is not another super-class branch: the route menu offers a sparring encounter with +160 XP. Choose it when you want that alternative activity rather than interpreting its XP as a cost or a fee to unlock a class. The displayed action and reward belong to this event sample.

After confirming a supported choice, inspect the character’s class name and Skills menu to distinguish the new kit from the old preview. The captures supplied here show the choice and previews, not a full before-and-after transformation sequence. The separate CHOOSE A SUPER CLASS task popup awards Knowledge and an egg, so do not use that reward popup as proof of what button was clicked.

Compare Berserk, Sentinel and Greatsword

Compare the displayed play styles before committing: Berserk emphasizes aggressive combos, Sentinel counters and defense breaking, and Greatsword broad sword attacks. The level-10 and level-14 labels below describe move unlocks after specialization; they are not shown as entry requirements.

Move names shown only in Chinese are retained as menu labels. Greatsword explicitly previews the Ultra form WORLDCLEAVER. The menu says an Ultra Sigil awakens the later form, but these images show selection previews rather than a completed transformation or a tested damage comparison.

PathPlay styleAvailable nowLevel 10Level 14
Berserk / 狂战士Wild combos; attack grows stronger as you take more damage渲染十字架废墟BLOODBATH
Sentinel / 哨兵Defense-breaking attacks and counters誓言破坏者反击姿势降临的审判
Greatsword / 巨型宝剑Wide cleaves, ground slams and whirlwinds强大劈砍大地分裂者WHIRLWIND
Berserk preview with its play style, level-10 move and level-14 Bloodbath
Berserk path preview
Sentinel preview with counter-focused moves at levels 10 and 14
Sentinel path preview
Greatsword preview with level-14 Whirlwind and Worldcleaver Ultra form
Greatsword path preview

Keep the Ultra Sigil step separate

Greatsword’s reviewed preview names WORLDCLEAVER as a later Ultra form and says an Ultra Sigil awakens it. That is a later-form requirement in the menu, not a requirement to open the earlier trainer choice. The move labels at levels 10 and 14 likewise describe unlocks after specialization.

The supplied videos mention sigils and tomes, but do not demonstrate an item-compatible use and resulting Ultra skill list for every path. Exact required items, quantities, boss sources and a complete use sequence remain Pending confirmation. Save the distinction instead of following an unverified drop table or assuming one sigil works for every class.

Watch the progression explanation

The clip explains the three-choice shrine concept. Use the captured Dungeon menu for the actual Warrior entry and branch controls.

Super-class explanation

Gameplay excerpt; the text limits each claim to the recorded UI or stated explanation.

OyO · Source / open if playback fails