Quick Guide
- Open Set Out from the castle and choose a starting run.
- Use Normal while learning the combat and route interface.
- Read event costs before selecting an option.
- After a boss victory, review the rewards and open Gear.
Start with a Normal run from the castle’s Set Out menu. Learn one attack prompt, read each route card before continuing, and use the first boss reward screen as your initial milestone.
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Start your Pixel Lineage beginner guide here
The castle is the starting hub. In the supplied screenshots, the large departure button sits at the bottom right; the same action is called Set Out in the English tutorial. OyO recommends the starting area on Normal at 1:50–2:01. That is a learning recommendation, rather than a requirement to select a particular difficulty.
You can see Solo and Multiplayer choices in Radex Tips’ opening footage. Pick the mode that matches how you intend to play. This first-run guide follows the supplied solo Warrior screenshots; it does not assume that every class uses the same attack input.
Learn the attack prompt before pushing farther
For a Warrior attack, the reviewed footage shows BLADE FOCUS with the instruction to stop the blade in the gold zone using SPACE / CLICK. Read the on-screen prompt when it appears. Do not substitute movement keys for that timing input.
Choose the next route by its trade-off
Between encounters, the run shows route cards with event descriptions and danger and reward stars. Read the actual event text: a star rating is a preview, not a promised amount of loot. The supplied first-land route screen offers a mystery event, a red-stone event and a trainer encounter.
The red-stone result is a concrete example of a trade-off. Its option offers gold and Focus for the next battle at a health cost. The captured outcome reports −20% health and +40 gold, with Focus for the next fight. These are values from that event in one run; they are not a universal reward table.
Another captured event, a wandering alchemist, ends with +1 potion. Different events need different decisions. If your health is low, compare the stated cost with your remaining health before accepting a sacrifice; this is a conservative recommendation based on the visible cost.

Chinese-client route cards show different event previews. Danger and reward stars do not promise an exact outcome.
Open full-resolution image · Player-supplied capture · Source / open if playback fails
One captured result reports −20% health, +40 gold and Focus for the next battle.
Open full-resolution image · Player-supplied capture · Source / open if playback failsRecognize your first boss milestone
The supplied sequence includes a crowned blue slime, followed by a boss-defeated reward screen. That screen lists gold, experience, knowledge, a level-up with attribute points, pet experience and individual loot cards. It is a useful signal that the encounter has finished.
The values and items in the image are one player’s rewards. They do not prove guaranteed drops or a best farming route. Continue from the result panel and inspect the items you actually received.

One run’s rewards include currency, experience, pet XP and loot cards. They are not guaranteed drops.
Open full-resolution image · Player-supplied capture · Source / open if playback failsInspect what you found before the next run
Open Gear and select an item to read its slot, bonuses and restrictions. In the supplied inventory screenshot, equipped items carry an E marker, and occupied slots appear beside the character portrait. Use those visible markers to check your own loadout.
A later screenshot shows a dungeon key with a detailed tooltip. Read its destination and entry conditions before using it. For ordinary progression travel, the Ancient Portal has a different purpose.
Sources and the first-run scope
This route uses the supplied Chinese-client gameplay screenshots reviewed on 13 October 2026 and the English tutorials linked below. Screenshot captions translate the visible interface; exact English event names and the recorded game build are not confirmed.
Class rankings, death and item-loss rules, current codes, and a complete class-evolution route need separate evidence. They are outside this first-run guide.
Sources
Reviewed: