Compare the six documented starting classes

ClassWeaponDifficulty label
WarriorSwordEasy
ThiefDaggerMedium
MageStaffMedium
FistGauntletsHard
ArcherBowEasy
BardLuteHard

Warrior: defensive frontline

Sword user; the class-selection interface labels its difficulty Easy.

Thief: critical hits and back attacks

Dagger user; the class-selection interface labels its difficulty Medium.

Mage: elemental spell specialist

Staff user; the class-selection interface labels its difficulty Medium.

Fist: multi-hit martial techniques

Gauntlets user; the class-selection interface labels its difficulty Hard.

How to browse the class choices

The screen’s instructions use A/D or arrow keys to browse and Enter to select. Check the center class label before confirming; these captures do not establish reroll or class-change rules.

Archer: ranged arrows and defense penetration

Bow user; the class-selection interface labels its difficulty Easy.

Bard: healing, buffs and disruptive songs

Lute user; the class-selection interface labels its difficulty Hard.

Sources and roster coverage

Six starting previews are documented here. Advanced-class unlock costs, tested best builds and current-version rankings need separate evidence; the recorded build is unknown.