Pixel Lineage armor sets: check the worn piece count

Open Gear and read the selected armor piece’s set name and worn-piece count. A Tempest piece can be selected in the bag while the panel still says 0/3. The recorded character’s left-side FULL SET line instead identifies First Light, showing why a selected item is not proof that its set is worn.

The Tempest tooltip says WEAR ALL 3 before OVERCHARGE: “3+ Energy hits” deal 25% extra damage and refund 1 Energy, with a shared gear-refund limit per action. It also lists +3% CRIT and +8% MAGIC. Keep that stated qualifier and limit; the video’s “infinite energy” claim is not a measured consequence of the tooltip.

The separate First Light FULL SET panel gives +3% CRIT and +6% ATTACK. Its passive says the first hit each battle deals 30% bonus damage and blinds the foe for two turns. These are the filmed menu descriptions, not a same-condition comparison proving First Light or Tempest is stronger.

First Light FULL SET and bonuses on left; selected Tempest chest shows0/3 and all-three rule on right. No infinite Energy claim
First Light worn; Tempest preview

First Light FULL SET and bonuses on left; selected Tempest chest shows0/3 and all-three rule on right. No infinite Energy claim

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Compare four Halloween three-piece previews

The player’s Candy Witch screenshots show four Epic clothing sets made from head, chest and legs. Read the three-piece bonus separately from the individual stats. The relic card is a fourth purchase and is not one of those three armor pieces.

Haunted Harvest previews defense and max-HP bonuses; Witch Coven previews critical chance and magic; Vampire previews attack and max HP; Skeleton previews dodge and defense. Choose the direction that addresses your current weakness rather than treating the shop’s Epic labels as an objective best-set ranking.

The table adds the three displayed clothing prices, excluding the relic. Candy pays these event-shop quotes; Gold does not. The screenshots show a timed Halloween shop, so use its actual availability and current menu price before a purchase rather than relying on the frozen countdown as a closing date.

SetThree-piece bonus previewShown three-piece Candy total
Haunted Harvest+4% defense; +5% max HP1,150
Witch Coven+2% CRIT; +5% magic1,000
Vampire+4% attack; +4% max HP1,400
Skeleton+2% dodge; +5% defense1,150
Candy Witch vampire menu with displayed location, prices or item details
Vampire clothing and relic
Candy Witch skeleton menu with displayed location, prices or item details
Skeleton clothing and relic
Candy Witch witch menu with displayed location, prices or item details
Witch clothing and relic
Candy Witch harvest menu with displayed location, prices or item details
Haunted Harvest clothing and relic

Do not count a Power as the whole set bonus

The selected Swift Tempest Slippers also carry Mirror Ward, a 25% harmful-status reflection chance. The mantle in the farming video carries Purity, whose line says there is a 35% chance to cleanse a harmful status at the start of your turn. Those item Powers are separate from the set’s all-three-piece Overcharge condition.

Read the exact copy in Gear before replacing a piece, because an affix, upgrade value and Power can vary between recorded items. A similar name is not proof that it has the same roll. The captures do not establish a drop source or a recipe for every Tempest or First Light part, so those acquisition routes remain Pending confirmation.

Confirm the set before planning the next fight

Check the worn slots, full set count, selected-item Power and active oath as different entries. If the counter is 0/3 or 1/3, do not add the all-three-piece reward to your planned damage or Energy budget. Recheck the worn list after a replacement to confirm the set actually changed.

Use the Guild Training Yard to compare the same character before and after a supported equipment change. Keep the target and other settings consistent, and record the result rather than extrapolating one creator’s endgame damage. The supplied screenshots give menu conditions; they do not show a controlled set-comparison test.

Watch a worn set and an un-equipped piece

The video shows First Light as the worn full set while Tempest Mantle is selected in the bag. That difference is the useful comparison; “infinite” is not adopted as a verified mechanic.

Equipped set and another chest preview

Gameplay excerpt; the text limits each claim to the recorded UI or stated explanation.

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