Goblin stats and area

The first seven entries belong to the grassland section labeled 太阳草地荒野 in the localized interface. These are encyclopedia values, not measurements from a combat encounter. The level label has a plus sign; it is not presented here as a player unlock requirement.

StatDisplayed value
Level3+
HP96
Attack17
Magic7
Defense10
Speed17
Pixel Lineage encyclopedia showing Goblin attributes and moves with Normal selected
Goblin: Normal attributes and moves

Resistances and weaknesses

Choose attacks with the displayed weaknesses in mind. Positive values and WEAK labels below are transcribed as shown; the screenshots do not establish the damage formula. Omitted elements are unshown, rather than assumed to have zero resistance.

TypeDisplayed modifier
MagicWeak 5%
FireWeak 5%

Moves and encounter notes

The encyclopedia describes an ambusher that uses stolen steel, blinding dust and improvised knives. The move list includes STEAL, but these screenshots do not show what it steals or how much.

The move list preserves the on-screen labels, including localized names where the English name is not visible. Attack damage, timing windows and status durations are not established by this encyclopedia view.

Move label
RUSTY SHIV
CHEAP SHOT
STEAL

Normal drops and rewards

The reward panel lists about 18 gold and about 52 XP per kill. Gold is described as scaling with level and difficulty. Drop chances are per hero, per kill; they are displayed probabilities, not a guarantee from a fixed number of kills. For a boss reward comparison, check the Slime King material and special-equipment drops. Check how potions restore HP before using these drops in combat.

DropQuantity / detailChance
Potion115%
Recycled metal (translated)1–280%
Bone fragment (translated)145%
Steel dagger blueprint (translated)18%
Bone sword blueprint (translated)18%
Random island gear1 roll50%
Island uniqueChance
Lucky Rabbit Foot (translated)1.2%
Pixel Lineage encyclopedia showing Goblin drop table with Normal selected
Goblin: Normal drop table

Hard drops and gear rarity

Lucky Rabbit Foot (translated) is shown at 1.4% on Hard. The random gear drop chance stays at 50% in the supplied panels.

Gear rarity percentages describe the gear pool, not the unconditional chance of each rarity per kill.
DifficultyLucky Rabbit Foot (translated)Rarity within island gear pool
Normal1.2%Common 70% · Uncommon 25% · Rare 5.0%
Hard1.4%Common 67% · Uncommon 27% · Rare 6.1%
Nightmare1.7%Common 63% · Uncommon 30% · Rare 7.3%
Pixel Lineage encyclopedia showing Goblin drop table with Hard selected
Goblin: Hard drop table

Nightmare drops and special conditions

The Nightmare panel shows Lucky Rabbit Foot (translated) at 1.7%. An island unique is described as available from any enemy in that area; this does not imply equal rates across all enemies.

Pixel Lineage encyclopedia showing Goblin drop table with Nightmare selected
Goblin: Nightmare drop table

Check the encyclopedia in your own run

Open the encyclopedia from the castle menu, select the monster in its area group, and choose Normal, Hard or Nightmare above the panel. Scroll through the full drop list. Beating a foe with any hero fills its entry; the supplied view says 10 of 83 foes discovered, so this eight-page section is not a complete enemy roster.

Source scope: screenshots supplied on 14 October 2026; actual capture date and game build are unknown. Values are transcribed from the selected encyclopedia views. Enemy stats remain visually unchanged across supplied difficulty tabs; this does not prove combat scaling is absent.