Quick Guide
- Get Pixel Lineage potions from eligible rewards and encounters such as the Wandering Alchemist. In combat, choose HP Potion from the bag: the recorded tooltip heals 30% of maximum HP, spends your turn and allows three uses for the entire run.
Get Pixel Lineage potions from eligible rewards and encounters such as the Wandering Alchemist. In combat, choose HP Potion from the bag: the recorded tooltip heals 30% of maximum HP, spends your turn and allows three uses for the entire run.
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How to get Pixel Lineage potions
A Wandering Alchemist is a confirmed event source: the reviewed result says +1 potion. This is one encounter result, not a guaranteed route or drop rate.
The supplied Sunmeadow clear panel also lists +1 potion together with Gold and Knowledge. The journey task visible in the route screenshot offers +2 potions for reaching Floor 3. Read your active task’s reward before expecting the same payout.
The supplied daily-reward screen lists potions on selected days, and the Inbox has developer gifts. Check the Fountain and Inbox for an available reward and confirm that the potion stack changes after claiming.
The castle Alchemist is another menu to inspect for potion services. Existing commentary mentions potion-making but does not give a verified recipe, ingredients or current price, so no recipe is listed here.

One A Wandering Alchemist event result awards +1 potion; it does not establish an encounter rate.
OyO · SourceThe Wandering Alchemist event resolves with +1 potion.
OyO · Source / open if playback fails
Daily reward slots list Gold, Knowledge and potions on selected days; this is the supplied reward schedule, not a future guarantee.
Player-supplied capture · SourceUse an HP Potion from the combat bag
On your turn, open SATCHEL / Bag, choose HP Potion and confirm the selected action. The supplied tooltip states that it restores 30% of maximum HP and uses your turn.
Base the healing estimate on maximum HP, not remaining HP. For example, the supplied battle has 138 maximum HP; the later log reports a 41-HP potion heal. Treat that as the recorded example rather than a complete rounding formula.
Check the battle log for the healing result, your HP bar for the increase, and the remaining-use counter after the action. An HP Potion heals HP; it does not restore the castle’s lost-life counter.

HP Potion restores 30% of maximum HP, uses the turn, and displays three uses for the entire run, separately from the x2 inventory stack.
Player-supplied capture · SourceInventory quantity and run-use allowance
The same screen shows HP Potion x2 while the tooltip says 3 of 3 HP potion uses remain for this entire run. You therefore need to check both the item stack and the run allowance; they are different counters.
The three-use wording applies to the recorded HP Potion tooltip. Do not assume obtaining another potion refreshes the run allowance, or that every brew shares an identical limit.
The Lionheart Key tooltip says HP and potions carry into the dungeon. Confirm supplies before party entry; the reviewed tooltip does not establish whether a separate dungeon resets every use counter.
When to spend a healing turn
Use the tooltip and your remaining allowance to decide before your next action. A healing turn replaces that turn’s attack; compare the recovery with the damage you are currently taking.
A camp heal and an extra life answer different needs. A potion is immediate combat healing; a life reward replenishes the separate life counter. Return to the Lives guide if your concern is losing a character’s remaining lives.
Frequently Asked Questions
Is x2 the same as the three-use limit?
No. The recorded screen shows an x2 item stack alongside a separate 3/3 run-use allowance.
Does drinking use my turn?
Yes, the reviewed HP Potion tooltip explicitly says it uses your turn.
Sources
Reviewed:
October 2026 footage and supplied UI; actual build unknown