Fist class at a glance

Displayed class-preview bars (Chinese labels translated), not measured combat statistics.
FieldSelection preview
WeaponGauntlets
RoleMulti-hit martial techniques
Selection difficultyHard
Power / defense / speed / support4 / 3 / 4 / 1 bars out of 5

Fist skills shown in the preview

MoveShown availabilityDisplayed effect or limit
FlurryStarting tutorialFour rapid hits, each with its own hit and critical chance.
Iron FistsLevel 3Permanently adds 15% damage to unarmed/Fist basic attacks and Fist techniques. Does not increase weapon or spell damage.
Skybreaker (translated)Level 7A devastating double attack. If it hits, the preview lists a 50% chance to stun for one turn and an 8-turn cooldown.

Read the important Fist mechanic

Read the damage source before counting an Iron Fists bonus. The English tooltip names eligible unarmed/Fist attacks and techniques, then excludes weapon and spell damage.

How to choose Fist at character creation

  1. Find Fist

    The center character label and weapon line should match Fist and gauntlets.

  2. Check the class-specific move

    Flurry appears in the starting-move panel; compare its effect before confirming.

  3. Confirm the starting choice

    The shown input instruction says Enter selects the current class. These images do not show rerolling or changing an existing character.

Your next step with Fist

This starting-class preview does not demonstrate advanced-class unlock quests, their costs or a full equipment build.

Fist class selection preview

A brief Fist selection preview shows the class and first moves. Pause at 2:11 to read the panel. This is character selection, not a Fist combat tutorial.

Fist class selection preview

ItsChalls gameplay excerpt, 2:11–2:29. Recorded game build unknown.

ItsChalls · Source / open if playback fails