Ember Imp: direct Bestiary answer

Ember Imp is listed in Moonrise as a Normal enemy. The Bestiary base panel shows level 5+, 112 HP, attack 15, Magic 21, defense 11 and speed 15.

Base encyclopedia panel values; not combat-scaled live samples.
Bestiary fieldDisplayed value
Level5+
HP112
Attack15
Magic (UI: 磁力)21
Defense11
Speed15

Resistances, weaknesses and move labels

Only resistance lines shown in the Bestiary are listed; an absent line is not treated as 0%. Move names are kept in the captured UI language.

Listed resistance / weakness
ARMOR WEAK 5%
MAGIC +10%
FIRE +50%
FROST WEAK 30%
HOLY WEAK 20%
SHADOW +20%
The Guard wording is an encyclopedia instruction, not a recorded dodge or Guard test result.
Move label as shownDifficulty instruction
CINDER CLAWNo Nightmare Guard prompt shown for this move
EMBER SPITNo Nightmare Guard prompt shown for this move

Normal, Hard and Nightmare drops

The item chance is distinct from any rarity roll shown for random gear. A row may show quantity without a guaranteed reward; special forms and difficulty-only conditions stay attached to their own item.

Each chance is the per-hero, per-kill opportunity shown in the Bestiary. Approximate Gold/XP are interface estimates, not guaranteed currency received. If a difficulty capture did not show a changed cell, the Normal value is inherited only when the Normal screenshot already shows that exact row and the user-confirmed capture rule applies. A dash, missing row, or truncated text is not converted to zero.
Item (UI label)CategoryNormal qty / estimateNormal chanceHard qty / estimateHard chanceNightmare qty / estimateNightmare chanceSpecial condition
黄金奖励about 24Not displayedabout 24 (same as Normal; user-confirmed capture rule)Not displayedabout 24 (same as Normal; user-confirmed capture rule)Not displayed黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。
XP奖励about 70Not displayedabout 70 (same as Normal; user-confirmed capture rule)Not displayedabout 70 (same as Normal; user-confirmed capture rule)Not displayed界面 about 约数。
Potion奖励1-118%1-1 (same as Normal; user-confirmed capture rule)18% (same as Normal; user-confirmed capture rule)1-1 (same as Normal; user-confirmed capture rule)18% (same as Normal; user-confirmed capture rule)数量按UI:1-1
活生生的灰姑娘材料1-258%1-258%1-258%No extra condition shown
铁法杖蓝图蓝图(界面归入材料)18.0%18.0%18.0%No extra condition shown
血剑蓝图蓝图(界面归入材料)14.0%14.0%14.0%No extra condition shown
随机装备部件装备Not displayed15%Not displayed15%Not displayed15%数量未明确显示;概率和装备池分开。
月光项圈地区独特Not displayed0.20%Not displayed0.24%Not displayed0.28%Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。

Random equipment rarity pool

This pool applies after the separate random-equipment item chance. Any label or percentage cut off at the edge of the screenshot remains unknown.

Equipment rarity odds are a separate pool from the equipment-item drop chance. Percentages are transcribed as displayed; rounded values are not forced to sum to 100%.
Rarity labelNormalHardNightmareEvidence / limit
Common15%12%10%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Uncommon38%36%34%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Rare32%34%36%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Epic14%16%18%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Legendary1.5%1.9%2.3%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.