Soul Wraith is a normal enemy in Underworld; the Bestiary lists level 13+ and 150 HP. This page transcribes its move labels and difficulty drops. Gold/XP are approximate interface values, and a Nightmare Guard prompt is an encyclopedia instruction rather than a verified fight result.
Quick Guide
- Area: Underworld; type: Normal enemy.
- Base Bestiary panel: level 13+, 150 HP.
- Compare each item’s quantity and per-kill chance across Normal, Hard and Nightmare.
- Read rare-form notes separately; a Bestiary Guard prompt is not a tested combat result.

On this page
- Bestiary area
- Underworld
- Bestiary type
- Normal enemy
- Bestiary level
- 13+
- Bestiary HP
- 150
Soul Wraith: direct Bestiary answer
Soul Wraith is listed in Underworld as a Normal enemy. The Bestiary base panel shows level 13+, 150 HP, attack 10, Magic 36, defense 14 and speed 18.
| Bestiary field | Displayed value |
|---|---|
| Level | 13+ |
| HP | 150 |
| Attack | 10 |
| Magic (UI: 磁力) | 36 |
| Defense | 14 |
| Speed | 18 |
Resistances, weaknesses and move labels
Only resistance lines shown in the Bestiary are listed; an absent line is not treated as 0%. Move names are kept in the captured UI language.
| Listed resistance / weakness |
|---|
| ARMOR +20% |
| MAGIC WEAK 20% |
| FROST +15% |
| HOLY WEAK 30% |
| SHADOW +40% |
| Move label as shown | Difficulty instruction |
|---|---|
| SOUL SIPHON | No Nightmare Guard prompt shown for this move |
| CHAIN GRASP | No Nightmare Guard prompt shown for this move |
Normal, Hard and Nightmare drops
The item chance is distinct from any rarity roll shown for random gear. A row may show quantity without a guaranteed reward; special forms and difficulty-only conditions stay attached to their own item.
| Item (UI label) | Category | Normal qty / estimate | Normal chance | Hard qty / estimate | Hard chance | Nightmare qty / estimate | Nightmare chance | Special condition |
|---|---|---|---|---|---|---|---|---|
| 黄金 | 奖励 | about 50 | Not displayed | about 50 (same as Normal; user-confirmed capture rule) | Not displayed | about 50 (same as Normal; user-confirmed capture rule) | Not displayed | 黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。 |
| XP | 奖励 | about 158 | Not displayed | about 158 (same as Normal; user-confirmed capture rule) | Not displayed | about 158 (same as Normal; user-confirmed capture rule) | Not displayed | 界面 about 约数。 |
| Potion | 奖励 | 1 | 22% | 1 | 22% | 1 | 22% | 数量按UI:1; 上缘行部分截断;名称与本条普通面板对应,数量与百分比可见。 |
| Wisp Dust | 材料 | 1-2 | 60% | 1-2 | 60% | 1-2 | 60% | No extra condition shown |
| 被诅咒的精华 | 材料 | 1 | 40% | 1 | 40% | 1 | 40% | No extra condition shown |
| 随机装备部件 | 装备 | Not displayed | 15% | Not displayed | 15% | Not displayed | 15% | 数量未明确显示;概率和装备池分开。 |
| Flamewalker Greaves | 地区独特 | Not displayed | 0.20% | Not displayed | 0.24% | Not displayed | 0.28% | Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。 |
Random equipment rarity pool
This pool applies after the separate random-equipment item chance. Any label or percentage cut off at the edge of the screenshot remains unknown.
| Rarity label | Normal | Hard | Nightmare | Evidence / limit |
|---|---|---|---|---|
| Common | 5.0% | 4.0% | 3.2% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Uncommon | 32% | 29% | 27% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Rare | 40% | 41% | 41% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Epic | 20% | 22% | 24% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Legendary | 3.5% | 4.3% | 5.0% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
Sources
Reviewed:
In-game Bestiary captures; batch date 2026-10-14; game build unknown
Transcribed from the archived Bestiary screenshots IMG-097, IMG-098, IMG-099, IMG-100. Difficulty cells not reshot as differences inherit the Normal baseline under the user's capture confirmation; no data is inferred from truncated text. Capture batch 2026-10-14; game build unknown.