Shardling is a Glass Wastes Boss. The Bestiary base panel lists level 36+, 576 HP; the prior live opening remains a separate encounter sample.
Quick Guide
- Bestiary area: Glass Wastes.
- Base Bestiary level/HP: 36+ / 576.
- The original route and battle-opening sections remain available.
- Compare the separate drop rows across captured difficulties.

On this page
- Area classification
- Glass Wastes
- Type
- Normal enemy
- Bestiary level
- 36+
- Bestiary HP
- 576
- Bestiary attack
- 76
- Bestiary Magic (UI: Magnetism)
- 26
- Bestiary defense
- 46
- Bestiary speed
- 18
Shardling: Bestiary stats
Shardling is listed in Glass Wastes as a normal enemy. Its Bestiary base panel shows level 36+, 576 HP, attack 76, Magic (UI label: Magnetism) 26, defense 46 and speed 18. This entry is part of Chapter 8/10. “Shardling” is an editorial translation; the captured Bestiary title is not shown in English. Find this entry in the Bosses hub.
| Bestiary field | Displayed value |
|---|---|
| Level | 36+ |
| HP | 576 |
| Attack | 76 |
| Magic (UI label: Magnetism) | 26 |
| Defense | 46 |
| Speed | 18 |
Resistances and move labels
Only the resistance lines and move labels visible in the Bestiary are listed. A Nightmare Guard warning is an encyclopedia instruction, not a verified combat result.
| Listed resistance / weakness |
|---|
| Armor +15% |
| Magic weak 15% |
| Fire weak 20% |
| Frost +15% |
| Holy +15% |
| Move label as shown | Nightmare instruction |
|---|---|
| Shard Tumble | No Nightmare Guard prompt shown |
| Glass Burst | No Nightmare Guard prompt shown |
Normal, Hard and Nightmare drops
The per-kill opportunity belongs to the specific drop row. A random equipment component chance and a separate rarity pool are different measurements; the source record here transcribes the item row only.
| Drop row | Normal | Hard | Nightmare | Visible note / condition |
|---|---|---|---|---|
| XP | about 546 | Same as Normal (user-confirmed unchanged field) | Same as Normal (user-confirmed unchanged field) | Approximate |
| Potion | 1 · 25% | Same as Normal (user-confirmed unchanged field) | Same as Normal (user-confirmed unchanged field) | — |
| Rune Stone Fragment | x1–2 · 70% | Same as Normal (user-confirmed unchanged field) | Same as Normal (user-confirmed unchanged field) | Translated from Chinese UI |
| Random equipment component | 15% | Same as Normal (user-confirmed unchanged field) | Same as Normal (user-confirmed unchanged field) | Item chance |
| Mirage Striders | 0.20% | 0.24% | 0.28% | Area-unique chance |
Evidence limits
The exact game build and a complete Torment panel were not captured. A Torment value appears only when the row itself names that condition. This page does not establish spawn rates, farming time, a combat formula or a tested strategy.
Frequently Asked Questions
What area is Shardling in?
The Bestiary lists Shardling in Glass Wastes.
What are its base stats?
The captured Bestiary panel lists level 36+, 576 HP, attack 76, Magic (UI label: Magnetism) 26, defense 46 and speed 18.
Sources
Reviewed:
In-game Bestiary captures; batch date 2026-10-15; exact game build unknown.
Updated with archived Bestiary and difficulty captures from 2026-10-15. The previous route and live encounter evidence remain in their original sections. Exact game build and full Torment data are unknown.