Mort the Gravedigger is a miniboss in the Haunted Harvest Bestiary. At level 1+ it lists HP 260, Attack 27, Magic 12, Defense 18 and Speed 8; see the panel’s weaknesses, moves and individually labeled drops below.
Quick Guide
- Mort the Gravedigger is a miniboss in the Haunted Harvest Bestiary. At level 1+ it lists HP 260, Attack 27, Magic 12, Defense 18 and Speed 8; see the panel’s weaknesses, moves and individually labeled drops below.
On this page
- Area
- Haunted Harvest
- Type
- Miniboss
- Level
- 1+ (Bestiary listing)
- HP
- 260
- Attack
- 27
- Magic
- 12
- Defense
- 18
- Speed
- 8
- Resistances
- Armor +5%; Fire weak 10%; Nature +25%; Holy weak 30%; Shadow +40%
- Moves
- Shovel Smack; Buried Six Feet Under; Grave Lantern
- Reward and material rows
- Gold about 80 (level/difficulty dependent); XP about 160; Potion ×1 at 55%; Candy ×12–16 at 100%; +10 Candy for each win; Equipment pieces: 75%, with 2 rolls.
Mort the Gravedigger: level 1+ Bestiary stats
The level 1+ Bestiary panel lists HP 260, Attack 27, Magic 12, Defense 18 and Speed 8. These are encyclopedia values; they do not replace live HP shown in a difficulty-scaled encounter.
The event route offers Mort as a miniboss in the captured Nightmare floor 13/14 sample. A live fight also shows a nearby Sheet Ghost; route appearance does not mean that the same party combination is fixed.

Mort the Gravedigger resistances and moves
The panel lists these actions: Shovel Smack; Buried Six Feet Under; Grave Lantern. Resistances and weaknesses are copied as displayed: Armor +5%; Fire weak 10%; Nature +25%; Holy weak 30%; Shadow +40%. A positive resistance is not the same as a weakness, and neither line alone establishes the full damage formula.
Mort the Gravedigger rewards and visible drops
Normal, Hard and Nightmare Bestiary tabs show the rows below. Gold and XP are approximate UI values that may depend on level and difficulty. The material range, potion chance, equipment chance and any elite/win bonus stay in separate columns; displayed percentages are not measured outcomes.
For the Potion rewards shown here, see the Potions guide for use details.
| Difficulty tab | Gold / XP per kill | Potion row | Bestiary material row | Equipment row | Other displayed reward / chest row |
|---|---|---|---|---|---|
| Normal | Gold about 80; XP about 160 | 1 at 55% | Candy ×12–16 at 100% | Equipment pieces at 75%, 2 rolls | +10 Candy for each win |
| Hard | Gold about 80; XP about 160 | 1 at 55% | Candy ×12–16 at 100% | Equipment pieces at 75%, 2 rolls | +10 Candy for each win |
| Nightmare | Gold about 80; XP about 160 | 1 at 55% | Candy ×12–16 at 100% | Equipment pieces at 75%, 2 rolls | +10 Candy for each win |
Mort the Gravedigger: capture notes
A Nightmare floor 13/14 route capture offered Mort as a miniboss; a separate fight showed level 50 Mort at 1,381/1,381 HP beside a level 50 Sheet Ghost at 329/329 HP. These are live encounter values, not the level 1+ encyclopedia stats.
Frequently Asked Questions
Are these live fight stats?
No. They are level 1+ encyclopedia values. The page keeps scaled fight HP in separate capture notes when one is available.
Do repeated difficulty panels establish identical combat stats?
No. The supplied panels repeat the same encyclopedia content; they do not establish live scaling or hidden drop multipliers.
Sources
Reviewed:
Player screenshot capture dated 2026-10-15; exact game build unknown.
The complete Normal Bestiary overview and the selected Hard/Nightmare difficulty captures were supplied on 2026-10-15. The table records rows as displayed; the exact game build is unknown. Only the full Normal overview is shown here; remaining difficulty and scroll captures, with their hashes, stay in the local archive.
