The Pumpkin King is a boss in the Haunted Harvest Bestiary. At level 1+ it lists HP 300, Attack 24, Magic 28, Defense 17 and Speed 11; see the panel’s weaknesses, moves and individually labeled drops below.
Quick Guide
- The Pumpkin King is a boss in the Haunted Harvest Bestiary. At level 1+ it lists HP 300, Attack 24, Magic 28, Defense 17 and Speed 11; see the panel’s weaknesses, moves and individually labeled drops below.
On this page
- Area
- Haunted Harvest
- Type
- Boss
- Level
- 1+ (Bestiary listing)
- HP
- 300
- Attack
- 24
- Magic
- 28
- Defense
- 17
- Speed
- 11
- Resistances
- Armor +5%; Magic +5%; Fire +35%; Frost weak 20%; Nature +20%; Holy weak 15%
- Moves
- Seed Storm; Jack’s Flame; Trick or Treat!
- Reward and material rows
- Gold about 180 (level/difficulty dependent); XP about 420; Boss chest sample: Potion ×1–2 at 80%; Bestiary material: Candy ×25–35 at 100%; separate chest sample: Candy ×30; Bestiary equipment parts at 100%; separate chest sample lists Haunted Egg at 4.0%.
The Pumpkin King: level 1+ Bestiary stats
The level 1+ Bestiary panel lists HP 300, Attack 24, Magic 28, Defense 17 and Speed 11. These are encyclopedia values; they do not replace live HP shown in a difficulty-scaled encounter.

The Pumpkin King resistances and moves
The panel lists these actions: Seed Storm; Jack’s Flame; Trick or Treat!. Resistances and weaknesses are copied as displayed: Armor +5%; Magic +5%; Fire +35%; Frost weak 20%; Nature +20%; Holy weak 15%. A positive resistance is not the same as a weakness, and neither line alone establishes the full damage formula.
Two battle-log captures identify Jack’s Flame and Trick or Treat!, while the Seed Storm log shows three damage ticks in that recorded turn. One Jack’s Flame hit dealt 70 damage in the sample; these observations are not base move coefficients.
The Pumpkin King rewards and visible drops
The three Bestiary difficulty views list the approximate Gold/XP, Potion chance, Candy material range and equipment-parts chance shown below. The separate Boss chest row displays Candy ×30 and a Haunted Egg at a 4.0% interface chance. Keep that chest sample separate from the Bestiary material row; 4.0% is displayed odds, not an observed drop rate.
For the Potion rewards shown here, see the Potions guide for use details.
| Difficulty tab | Gold / XP per kill | Potion row | Bestiary material row | Equipment row | Other displayed reward / chest row |
|---|---|---|---|---|---|
| Normal | Gold about 180; XP about 420 | 1–2 at 80% | Bestiary material: Candy ×25–35 at 100% | Bestiary equipment parts at 100% | Boss chest sample: Candy ×30; Haunted Egg UI chance 4.0% |
| Hard | Gold about 180; XP about 420 | 1–2 at 80% | Bestiary material: Candy ×25–35 at 100% | Bestiary equipment parts at 100% | Boss chest sample: Candy ×30; Haunted Egg UI chance 4.0% |
| Nightmare | Gold about 180; XP about 420 | 1–2 at 80% | Bestiary material: Candy ×25–35 at 100% | Bestiary equipment parts at 100% | Boss chest sample: Candy ×30; Haunted Egg UI chance 4.0% |
The Pumpkin King: capture notes
The Normal fight screen showed a level 5 Pumpkin King at 86/86 HP. A phase prompt then said “Hit his head!” and showed Headless at 60/60 HP. A separate Nightmare fight showed level 50 with 602/1,059 current/max HP. The samples do not establish a universal phase threshold.
A new, separate Nightmare recording opens on the level 50 Pumpkin King at 1,513/1,513 HP. Around recording 210 seconds the phase changes to Headless King, level 50, at 800/1,059 HP; the log says “用他的头把敌人砍倒!第二形态!” (“Use his head to knock down enemies! Second form!”). Earlier samples remain distinct: Normal level 5 at 86/86 then Headless at 60/60, and another Nightmare frame at 602/1,059. These snapshots do not establish one phase threshold or a universal multiplier. The capture also shows action labels including Seed Storm, Jack’s Flame, Trick or Treat! and Bloodbath; they are recorded as visible labels, not a full move sequence.
Watch the level 50 Nightmare phase and finish
The shared excerpt starts at recording 130 seconds, shows the opening and Headless phase, then ends at the Nightmare clear panel. The 224-second panel reports the event rewards separately; it is not a boss-only fixed drop.
95.5 seconds from 130–225.5 seconds in the original capture; H.264, 1920 × 1072, 30 fps, no audio.
Player Screen Studio capture · Source / open if playback failsFrequently Asked Questions
Are these live fight stats?
No. They are level 1+ encyclopedia values. The page keeps scaled fight HP in separate capture notes when one is available.
Do repeated difficulty panels establish identical combat stats?
No. The supplied panels repeat the same encyclopedia content; they do not establish live scaling or hidden drop multipliers.
Sources
Reviewed:
Player screenshot capture dated 2026-10-15; exact game build unknown.
The complete Normal Bestiary overview and the selected Hard/Nightmare difficulty captures were supplied on 2026-10-15. The table records rows as displayed; the exact game build is unknown. Only the full Normal overview is shown here; remaining difficulty and scroll captures, with their hashes, stay in the local archive.






