Stone Golem is a elite in Moonrise; the Bestiary lists level 7+ and 176 HP. This page transcribes its move labels and difficulty drops. Gold/XP are approximate interface values, and a Nightmare Guard prompt is an encyclopedia instruction rather than a verified fight result.
Quick Guide
- Area: Moonrise; type: Elite.
- Base Bestiary panel: level 7+, 176 HP.
- Compare each item’s quantity and per-kill chance across Normal, Hard and Nightmare.
- Read rare-form notes separately; a Bestiary Guard prompt is not a tested combat result.

On this page
- Bestiary area
- Moonrise
- Bestiary type
- Elite
- Bestiary level
- 7+
- Bestiary HP
- 176
Stone Golem: direct Bestiary answer
Stone Golem is listed in Moonrise as a Elite. The Bestiary base panel shows level 7+, 176 HP, attack 23, Magic 7, defense 23 and speed 5.
| Bestiary field | Displayed value |
|---|---|
| Level | 7+ |
| HP | 176 |
| Attack | 23 |
| Magic (UI: 磁力) | 7 |
| Defense | 23 |
| Speed | 5 |
Resistances, weaknesses and move labels
Only resistance lines shown in the Bestiary are listed; an absent line is not treated as 0%. Move names are kept in the captured UI language.
| Listed resistance / weakness |
|---|
| ARMOR +15% |
| MAGIC WEAK 15% |
| FIRE +10% |
| FROST WEAK 10% |
| NATURE +30% |
| Move label as shown | Difficulty instruction |
|---|---|
| STONE FIST | No Nightmare Guard prompt shown for this move |
| EARTHQUAKE | No Nightmare Guard prompt shown for this move |
Normal, Hard and Nightmare drops
The item chance is distinct from any rarity roll shown for random gear. A row may show quantity without a guaranteed reward; special forms and difficulty-only conditions stay attached to their own item.
| Item (UI label) | Category | Normal qty / estimate | Normal chance | Hard qty / estimate | Hard chance | Nightmare qty / estimate | Nightmare chance | Special condition |
|---|---|---|---|---|---|---|---|---|
| 黄金 | 奖励 | about 32 | Not displayed | about 32 (same as Normal; user-confirmed capture rule) | Not displayed | about 32 (same as Normal; user-confirmed capture rule) | Not displayed | 黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。 |
| XP | 奖励 | about 92 | Not displayed | about 92 (same as Normal; user-confirmed capture rule) | Not displayed | about 92 (same as Normal; user-confirmed capture rule) | Not displayed | 界面 about 约数。 |
| Potion | 奖励 | 1-1 | 18% | 1-1 (same as Normal; user-confirmed capture rule) | 18% (same as Normal; user-confirmed capture rule) | 1-1 (same as Normal; user-confirmed capture rule) | 18% (same as Normal; user-confirmed capture rule) | 数量按UI:1-1 |
| 符文石碎片 | 材料 | 2-4 | 100% | 2-4 (same as Normal; user-confirmed capture rule) | 100% (same as Normal; user-confirmed capture rule) | 2-4 (same as Normal; user-confirmed capture rule) | 100% (same as Normal; user-confirmed capture rule) | No extra condition shown |
| 太阳石碎片 | 材料 | 1-2 | 50% | 1-2 (same as Normal; user-confirmed capture rule) | 50% (same as Normal; user-confirmed capture rule) | 1-2 (same as Normal; user-confirmed capture rule) | 50% (same as Normal; user-confirmed capture rule) | No extra condition shown |
| 石头镰刀蓝图 | 蓝图(界面归入材料) | 1 | 4.0% | 1 | 4.0% | 1 | 4.0% | No extra condition shown |
| 神职人员法杖蓝图 | 蓝图(界面归入材料) | 1 | 4.0% | 1 | 4.0% | 1 | 4.0% | No extra condition shown |
| 骷髅斧头蓝图 | 蓝图(界面归入材料) | 1 | 2.0% | 1 | 2.0% | 1 | 2.0% | No extra condition shown |
| 随机装备部件 | 装备 | Not displayed | 50% | Not displayed | 50% | Not displayed | 50% | 数量未明确显示;概率和装备池分开。 |
| 月光项圈 | 地区独特 | Not displayed | 1.2% | Not displayed | 1.4% | Not displayed | 1.7% | Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。 |
Random equipment rarity pool
This pool applies after the separate random-equipment item chance. Any label or percentage cut off at the edge of the screenshot remains unknown.
| Rarity label | Normal | Hard | Nightmare | Evidence / limit |
|---|---|---|---|---|
| Common | 15% | 12% | 10% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Uncommon | 38% | 36% | 34% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Rare | 32% | 34% | 36% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Epic | 14% | 16% | 18% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
| Legendary | 1.5% | 1.9% | 2.3% | Rounded interface values; an omitted or ellipsized rarity is unknown, not zero. |
Sources
Reviewed:
In-game Bestiary captures; batch date 2026-10-14; game build unknown
Transcribed from the archived Bestiary screenshots IMG-068, IMG-069, IMG-070, IMG-071. Difficulty cells not reshot as differences inherit the Normal baseline under the user's capture confirmation; no data is inferred from truncated text. Capture batch 2026-10-14; game build unknown.