Stone Golem: direct Bestiary answer

Stone Golem is listed in Moonrise as a Elite. The Bestiary base panel shows level 7+, 176 HP, attack 23, Magic 7, defense 23 and speed 5.

Base encyclopedia panel values; not combat-scaled live samples.
Bestiary fieldDisplayed value
Level7+
HP176
Attack23
Magic (UI: 磁力)7
Defense23
Speed5

Resistances, weaknesses and move labels

Only resistance lines shown in the Bestiary are listed; an absent line is not treated as 0%. Move names are kept in the captured UI language.

Listed resistance / weakness
ARMOR +15%
MAGIC WEAK 15%
FIRE +10%
FROST WEAK 10%
NATURE +30%
The Guard wording is an encyclopedia instruction, not a recorded dodge or Guard test result.
Move label as shownDifficulty instruction
STONE FISTNo Nightmare Guard prompt shown for this move
EARTHQUAKENo Nightmare Guard prompt shown for this move

Normal, Hard and Nightmare drops

The item chance is distinct from any rarity roll shown for random gear. A row may show quantity without a guaranteed reward; special forms and difficulty-only conditions stay attached to their own item.

Each chance is the per-hero, per-kill opportunity shown in the Bestiary. Approximate Gold/XP are interface estimates, not guaranteed currency received. If a difficulty capture did not show a changed cell, the Normal value is inherited only when the Normal screenshot already shows that exact row and the user-confirmed capture rule applies. A dash, missing row, or truncated text is not converted to zero.
Item (UI label)CategoryNormal qty / estimateNormal chanceHard qty / estimateHard chanceNightmare qty / estimateNightmare chanceSpecial condition
黄金奖励about 32Not displayedabout 32 (same as Normal; user-confirmed capture rule)Not displayedabout 32 (same as Normal; user-confirmed capture rule)Not displayed黄金行注明随等级和难度提升而增长;显示约数不是本次实得奖励。
XP奖励about 92Not displayedabout 92 (same as Normal; user-confirmed capture rule)Not displayedabout 92 (same as Normal; user-confirmed capture rule)Not displayed界面 about 约数。
Potion奖励1-118%1-1 (same as Normal; user-confirmed capture rule)18% (same as Normal; user-confirmed capture rule)1-1 (same as Normal; user-confirmed capture rule)18% (same as Normal; user-confirmed capture rule)数量按UI:1-1
符文石碎片材料2-4100%2-4 (same as Normal; user-confirmed capture rule)100% (same as Normal; user-confirmed capture rule)2-4 (same as Normal; user-confirmed capture rule)100% (same as Normal; user-confirmed capture rule)No extra condition shown
太阳石碎片材料1-250%1-2 (same as Normal; user-confirmed capture rule)50% (same as Normal; user-confirmed capture rule)1-2 (same as Normal; user-confirmed capture rule)50% (same as Normal; user-confirmed capture rule)No extra condition shown
石头镰刀蓝图蓝图(界面归入材料)14.0%14.0%14.0%No extra condition shown
神职人员法杖蓝图蓝图(界面归入材料)14.0%14.0%14.0%No extra condition shown
骷髅斧头蓝图蓝图(界面归入材料)12.0%12.0%12.0%No extra condition shown
随机装备部件装备Not displayed50%Not displayed50%Not displayed50%数量未明确显示;概率和装备池分开。
月光项圈地区独特Not displayed1.2%Not displayed1.4%Not displayed1.7%Area-unique row; any enemy in this land wording is kept as shown; 界面:这片土地独一无二(这里的任何敌人);各敌人概率按本条记录。

Random equipment rarity pool

This pool applies after the separate random-equipment item chance. Any label or percentage cut off at the edge of the screenshot remains unknown.

Equipment rarity odds are a separate pool from the equipment-item drop chance. Percentages are transcribed as displayed; rounded values are not forced to sum to 100%.
Rarity labelNormalHardNightmareEvidence / limit
Common15%12%10%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Uncommon38%36%34%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Rare32%34%36%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Epic14%16%18%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.
Legendary1.5%1.9%2.3%Rounded interface values; an omitted or ellipsized rarity is unknown, not zero.